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Digital -Tutors Introduction to Lighting in 3ds Max Версия для печати Отправить на e-mail
Написал Павел   
Среда, 06 Январь 2010
Introduction to Lighting in 3ds Max
An introductory guide to lighting in 3ds Max

$55.99

Software: 3ds Max 2009 and up
Run Time: 2 hrs. 15 min., 1 disc
Availability: Ships next business day


Learn an essential workflow to lighting in 3ds Max and fundamental techniques to establishing moods and adding greater realism to your scenes through lighting. Contains over 2 hours of project-based training. Ideal for new and beginning artists.

Popular highlights include:

    * Overview of Standard Light Types
    * Overview of Photometric Lights
    * Controlling Light Decay and Attenuation
    * Modeling Environments to Scale for Accurate Lighting
    * Using Shadow Maps for Efficient Rendering
    * Utilizing Accurate Raytraced Shadows
    * Creating Soft and Diffuse Shadows
    * Real-world Lighting Profiles with Photometric Lights
    * Exposure Controls to View HDR Renders
    * Outdoor Lighting with Daylight System and Skylight
    * Altering Rendering Controls for Objects
    * Adding Glow Effects to Geometry and Lights
    * Creating Volumetric Lighting Effects
    * Radiosity to Simulate Indirect Illumination
    * Using the Light Lister
    * Creating Gobo Effects

Lesson Outline:
 
1. Introduction and Project Overview 1:36
2. Intensity and Attenuation controls of Standard Lights 9:52
3. Specialized parameters of spot lights 7:14
4. Understanding and using Direct lights 5:17
5. Using Photometric lights in 3ds Max 9:11
6. Adding Shadow Maps to rendered scenes 8:42
7. Using Raytraced shadows in 3ds Max 4:22
8. Utilizing Area and Advanced Raytraced shadows 11:29
9. Shadow parameters of mental ray lights 4:45
10. Altering the Rendering Controls on individual objects 4:16
11. Adding glow effects to geometry and lights 8:11
12. Adding volumetric effects to lights 7:22
13. Including and excluding objects from individual lights 4:42
14. Using the Skylight to create outdoor illumination 7:35
15. Creating outdoor lighting using the Daylight system 11:38
16. Using radiosity to calculate realistic indirect illumination 7:48
17. Methods for refining and enhancing radiosity results 10:48
18. Using the Light Lister in 3ds Max 2:09
19. Using the Advanced Effects for greater lighting control 8:52
Total Run Time: 2:15:56

Specifications

Item #: MXB-1074
Software Requirement: 3ds Max 2009 and up
Run Time: 2 hrs. 15 min., 1 disc
Format: CD-ROM
Platform: Mac / PC
Availability: Ships next business day
Weight: 0.25 lbs
Размер файла: 289.59 MB

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Последнее обновление ( Пятница, 12 Март 2010 )
 
 


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